AI Insights · Timothy · October 2024
Top 5 Stickman Games Performance in the UK, Q3 2024
Discover the performance trends of the top 5 Stickman games in the UK during Q3 2024, with insights into downloads, revenue, and active user metrics.
During the third quarter of 2024, the top Stickman games on a unified platform in the United Kingdom showcased varied performance metrics according to data from Sensor Tower. Here’s a closer look at each of these games:
Stick War: Legacy from Max Games Studios saw its weekly revenue peak at approximately $1.4K in the week of August 19, with a noticeable dip to $519 in the first week of September. Downloads fluctuated slightly, peaking at 4.3K in mid-August before gradually decreasing to 3.4K by the end of September. The game maintained a relatively stable active user base, starting at 10.4K and ending the quarter at 10K.
Stick War: Saga also by Max Games Studios, experienced a steady increase in weekly revenue, reaching $720 in the last week of September. Downloads initially hovered around 1.1K but surged to 1.5K in mid-September. Active users showed a similar trend, starting the quarter at 16.3K and peaking at 17.2K in early September before ending at 15.3K.
Archery Bastions: Castle War, developed by AI Games FZ, had a notable increase in weekly downloads, climbing from 1.6K in early July to a peak of 3.4K in mid-August. Its revenue showed modest growth, reaching $392 by the week of September 23. Active users consistently increased, starting at 19.3K and finishing strong at 23.8K by the quarter's end.
The Archers 2: stick man game from BYV demonstrated a gradual climb in weekly revenue, peaking at $294 in early September before dropping to $139 by the end of the month. Although downloads remained relatively low, they hit a high of 212 in mid-September. The game’s active user count showed a gentle upward trajectory, closing the quarter with 694 users.
Lastly, Stickman Hook by MADBOX achieved notable success with downloads peaking at 20.5K in mid-August. Revenue rose to $257 in the same period, before a slight decline to $168 by the end of September. The app consistently engaged a large number of users, with active users peaking at 89.9K in early August and stabilizing at 64.1K by the quarter's close.
These insights on Stickman games in the UK highlight dynamic trends in user engagement and revenue across the quarter. For more detailed analytics, visit Sensor Tower.